Crimson Fire started in 1998, quickly developing some of the most innovative PalmOS games imaginable, at a time when the competition was still making card games. The company was re-launched in 2001, with a new focus on creating custom applications as well as maintaining an impressive line of consumer products.

Our experienced team focuses on creating high-quality products with excellent visuals as well as game play. Past projects include an expandable role-playing game engine, real-time space strategy game, true isometric role-playing game, and custom development for Nike, Maxim Magazine, and Jaguar.

We have eight years of experience with PalmOS, PocketPC, C++, PHP script programming, SQL databases, Flash and other technologies to create custom PDA and internet software for your company. For more information, please contact Steven Lantz, Business Development Manager.

Contact Information

Product Support
Sales Questions
Custom Development
Webmaster
       
PalmOS Games
Zodiac Games
PocketPC Games
Mobile Games
Buyo Burst
Firestorm
Galactic Realms
GR: Into the Void
Hover Team Alpha
KQ Classic
KQ Dungeons
Kyle's Quest 2
Kyle's Quest 3
Phantom Strike
Solskia
Vorum Fighter
Welded Warriors
Xtreme Snowboarding
Beta Testing
Free Games
Future Products
Magma Engine
Palm Bundle
Copyright (c) 2006 Crimson Fire Entertainment. All Rights Reserved.